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KH mode and TWEWY mode

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KH mode and TWEWY mode Empty KH mode and TWEWY mode

Post by Lelouch Lampurouge Fri Aug 08, 2008 6:09 pm

Some tihngs you wanna know before I go any further:

These modes will have nothing to do with deathnote whatsoever, meaning diff roles having nothing to do with L, kira, Shinigami, etc
Im not trying to disrespect the DNO ways or anything by having modes with nothing to do with deathnote, its just that I trust this rp community enough, and if we play our cards right, mabye this can top any kh/twewy game by far :3
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KH mode:

Ok there is 2 keyblade masters, one has the keyblade to "our world" or "this world" and the other has the keyblade to "then ext world"
Basically they are given a time limit (depending on the person in charge's choice) to either:
Connect the worlds
Seperate the worlds
Make a one way trip to the next world
MAke a one way trip to our world

both keyblades are different, meaning the keyblade masters will need eachother, heartless will be anyone who I address, and is dressed in all black (hair, and clothes) All fights will be rped out, and during an rp fight both of you will have 30 seconds to make a move (lets call this reactiontime), and if you cant make a move to top the other person's move within the 30 seconds yo uget attacked (shot with a gun) different ranking heartless will shorten how fast yo uhave to react, or "reaction time"
Ant Heartless:30 second RT
Knight Heartless:20 second RT
Dark Heartless (big guys with holes shape of hearts):15 second RT
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the one who activiates the game mode may also have nobodies, which will all be dressed in white, but are only fighting AFTER thier heartless counterpart fights, the same fighting roster fr nobodies are applied for heartless, Heartless and nobodies are two diffrent factions, the nobodies will have ORG. 13 (doesnt have to have 13 members) depending on what number of a member you are, thats the RT the opponent and yourself are given (so if your the 13th member, you and your opponent have a 13 RT)
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The objective to keyblade masters are one of the ollowing the game activiater chooses, and the objective to the heartless/nobodies is to claim domonince in one of the worlds.
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Map Setup: The map will be the same ol' same ol, but there will be a door to the "oher world" hidden within tokyo (it doenst have to be outside, but usually will be) And inside the "Other world" will simple be a dark area, no buildings, nothing (thats waht we got to work with, if yo udon't like it, tough)
ANyone who isn't a nobody or a heartless will be able to have a FF feature, (fight with gunblade, pole, blitzball, jumprope, etc) of a character, these will also count as roles.
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TWEWY mode (this is diff from zarks, no dno crossover):
Every game wil start off with only 4 roles:
2 Players
2 reapers
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"Players" will be indicated with a (p) after thier name
Reapers will be indicated with an (r) after thier name
anyone else that isnt a player or a reaper will be an non player, or a regular person (lets call em average joes, or AJs XD), anyways if an AJ dies there is a 20% chance they can become a reaper, but most of the time they will become players. Reapers and players are invisable to AJs unless they go inside buildings, fighting styles will be derivd of several things:
Imagination(You can choose 6 custom attacks, but they cnat be overpowered)
Psycoknieses(You either can controll an inamate object or you can levitate other objects using a medium, such as a cellphone or a laser pointer)
Acrobatics(You can use a skateboard to fight, using diffrenrt moves to fight, like ollying or grinding off people's faces XD)
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the game is split up in to 7 days (70 minutes, or the one who activates the mode cna extend it)
Every day the players are given a mission by the reapers, if they don't complete the mission within the time limit then whoever doesnt finish it gets "erased" (killed), however, if one player completes the mission, all players do, but if noone does, all players get erased.
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On the seventh day, people without pacts get erased automatically.
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Pact system:To make a pact with someone you and the person have to accept the pact, once this is done After your name instead of a (p) put (pact with) and then whoever you have a pact with
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Within the reapers there aer diffrent rankings that can do different things(The lower the reapers are on the list, the higher power they have)
Feild Reaper: Feild reapers can give Players mini obstacles to overcome in order to advacne, their main job is to simply erase players who fail the missions
GM reapers:Gm reapers can give missions to players via cell phone (change your alias to "all player's cell phone inbox" or somthing like that)
Conductor Reapers:Conductor reapers simply run the game and make sure it's running smooth, they are basically 2nd in command (only one conductor reaper per round)they can controll mechenisms in the game
Composer Reaper:They create the reaper's game, they can controll everytihng about it, and cna overrule the conductors.
Producer reapers:They are pretty much Composer reapers on a higher level, they can do everything Composers can and can overrule composers(only one producer).
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Not all types of reapers have to be used (feild, composer, and prodcucer reapers are optional)

This is just a big testing thing, give me feedback on it, what needs improvement, what doesnt, what knot and...yea :p
Lelouch Lampurouge
Lelouch Lampurouge
Tier 3
Tier 3

Registration date : 2008-06-29

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KH mode and TWEWY mode Empty Re: KH mode and TWEWY mode

Post by Ilyo Sat Aug 09, 2008 8:31 pm

I love that somone is getting inavative also good ideas lulu i really like the kh on not sure on how much i like the other one but id have to see it played out but id play kh any time though nice work i can see theres been alot of thought in this
Ilyo
Ilyo
Tier 3
Tier 3

Registration date : 2008-08-09

http://Awesome.com

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